third_party/vllm/ now tracked in git for direct patch management.
Based on vLLM v0.18.1 release with one patch applied:
vllm/v1/core/sched/scheduler.py:
Replace fatal assert with graceful skip when KV transfer callback
arrives for an already-aborted request during PD disaggregated serving.
Future vLLM modifications should be made directly in third_party/vllm/
and committed normally. The patches/ directory is kept as documentation
of what changed from upstream.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
/*
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* Adapted from SGLang's sgl-kernel implementation, which was adapted from
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* https://github.com/NVIDIA/TensorRT-LLM/blob/main/cpp/tensorrt_llm/kernels/dsv3MinLatencyKernels/dsv3RouterGemm.cu
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* https://github.com/NVIDIA/TensorRT-LLM/blob/main/cpp/tensorrt_llm/thop/dsv3RouterGemmOp.cpp
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*
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* Copyright (c) 2019-2023, NVIDIA CORPORATION. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <ATen/cuda/CUDAContext.h>
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#include <cstdlib>
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#include <mutex>
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inline int getSMVersion() {
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auto* props = at::cuda::getCurrentDeviceProperties();
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return props->major * 10 + props->minor;
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}
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inline bool getEnvEnablePDL() {
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static std::once_flag flag;
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static bool enablePDL = false;
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std::call_once(flag, [&]() {
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if (getSMVersion() >= 90) {
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const char* env = std::getenv("TRTLLM_ENABLE_PDL");
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enablePDL = env && env[0] == '1' && env[1] == '\0';
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}
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});
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return enablePDL;
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}
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