Fix pilot burn-in selection manifest
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@@ -227,7 +227,11 @@ def build_manifest(
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for level, multiplier in TARGET_MULTIPLIERS.items():
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for level, multiplier in TARGET_MULTIPLIERS.items():
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target_rate = float(config["frontier_req_s_gpu"]) * multiplier
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target_rate = float(config["frontier_req_s_gpu"]) * multiplier
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target_count = round(target_rate * durations["low1"] * tp)
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target_count = round(target_rate * durations["low1"] * tp)
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roles = [role for role in ROLES if role == "burnin" or role.startswith(level)]
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roles = [
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role
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for role in ROLES
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if role.startswith(level) or (level == "low" and role == "burnin")
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]
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selections = {}
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selections = {}
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for role in roles:
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for role in roles:
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anchor, selected = attainable_anchor(loaded[role][tier], target_count)
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anchor, selected = attainable_anchor(loaded[role][tier], target_count)
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