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study/CUDA notes.md
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study/CUDA notes.md
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## Thread Hierarchy
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thread, block, (cluster), grid
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> for a two-dimensional block of size `(Dx, Dy)`, the thread ID of a thread of index `(x, y)` is `(x + y * Dx)`; for a three-dimensional block of size `(Dx, Dy, Dz)`, the thread ID of a thread of index `(x, y, z)` is `(x + y * Dx + z * Dx * Dy)`
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## SIMT architecture (single-instruction multi-thread)
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32 threads as a warp
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一个 warp 内 single instruction,不同 thread 若执行的指令流一致,则并行,否则分别执行,因此尽可能保证一个 wrap 内的 thread 执行相同的指令流。Actually in nowadays:
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> Starting with the NVIDIA Volta architecture, Independent Thread Scheduling allows full concurrency between threads, regardless of warp.
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> threads can now diverge and reconverge at sub-warp granularity.
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You can test it by following code:
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```cpp
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#include <chrono>
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#include <iostream>
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#define T 1000000
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__global__ void f(float *x) {
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int i = blockIdx.x * blockDim.x + threadIdx.x;
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for (int t = 0; t < T; t++) {
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if (i < (1 << 10)) {
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x[i] *= 1.1;
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} else {
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x[i] += 1;
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}
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// if (i % 2 == 0) {
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// x[i] *= 1.1;
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// } else {
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// x[i] += 1;
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// }
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if (x[i] > 1e6) {
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x[i] = 1.0;
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}
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}
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}
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int main(void) {
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int N = 1 << 20;
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float *x, *d_x;
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x = (float *)malloc(N * sizeof(float));
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cudaMalloc(&d_x, N * sizeof(float));
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for (int i = 0; i < N; i++) {
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x[i] = 1.0f;
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}
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cudaMemcpy(d_x, x, N * sizeof(float), cudaMemcpyHostToDevice);
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auto start = std::chrono::steady_clock::now();
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f<<<N / 256, 256>>>(d_x);
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auto end = std::chrono::steady_clock::now();
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auto elapse = end - start;
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std::cout << "time used: " << elapse.count() << " ns" << '\n';
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cudaMemcpy(x, d_x, N * sizeof(float), cudaMemcpyDeviceToHost);
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cudaFree(d_x);
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free(x);
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}
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```
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## Summary
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