model: fused GPU MoE kernel — eliminate CPU roundtrip
Replace the per-token CPU-routed MoE forward with an all-GPU path: 1. moe_topk_softmax: GPU top-k + softmax (was CPU sort + softmax) 2. moe_replicate: broadcast input to all local experts 3. cublasGemmStridedBatchedEx: batched expert matmul (was per-expert cuBLAS) 4. moe_weighted_sum: FP32-accumulated weighted sum on GPU (was GPU→CPU→F32→BF16→GPU) Expert weights stored as contiguous 3D tensors for strided batched GEMM. Zero CPU↔GPU transfers per MoE layer (was ~40 per token per layer). Also: configurable geglu_alpha, LayerNorm bias auto-detect, unused-weight diagnostic at load time. GSM8K 30-problem: 11/30 → 23/30 (76.7%) vs llama.cpp 30/30 (100%). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -73,6 +73,10 @@ pub struct ModelConfig {
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pub rope_scaling: Option<RopeScaling>,
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#[serde(default)]
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pub swiglu_limit: Option<f64>,
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#[serde(default)]
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pub geglu_alpha: Option<f64>,
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#[serde(default)]
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pub hidden_act: Option<String>,
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}
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impl ModelConfig {
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@@ -144,4 +148,8 @@ impl ModelConfig {
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pub fn window_size(&self) -> usize {
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self.sliding_window.unwrap_or(0)
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}
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pub fn geglu_alpha(&self) -> f32 {
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self.geglu_alpha.unwrap_or(1.702) as f32
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}
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}
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