Files
xserv/crates/xserv-kernels/src/transpose.rs

257 lines
7.4 KiB
Rust

use std::ffi::c_void;
use xserv_tensor::{DType, Device, Tensor};
unsafe extern "C" {
fn launch_reshape_heads_bf16(
inp: *const c_void,
out: *mut c_void,
seq_len: i32,
num_heads: i32,
head_dim: i32,
stream: *mut c_void,
);
fn launch_merge_heads_bf16(
inp: *const c_void,
out: *mut c_void,
seq_len: i32,
num_heads: i32,
head_dim: i32,
stream: *mut c_void,
);
fn launch_transpose_hsd_to_shd_bf16(
inp: *const c_void,
out: *mut c_void,
seq_len: i32,
num_heads: i32,
head_dim: i32,
stream: *mut c_void,
);
fn launch_transpose_shd_to_hsd_bf16(
inp: *const c_void,
out: *mut c_void,
seq_len: i32,
num_heads: i32,
head_dim: i32,
stream: *mut c_void,
);
fn launch_repeat_kv_bf16(
inp: *const c_void,
out: *mut c_void,
kv_heads: i32,
n_rep: i32,
seq_len: i32,
head_dim: i32,
stream: *mut c_void,
);
fn launch_strided_copy_bf16(
inp: *const c_void,
out: *mut c_void,
numel: i32,
ndim: i32,
shape0: i32,
shape1: i32,
shape2: i32,
shape3: i32,
in_stride0: i32,
in_stride1: i32,
in_stride2: i32,
in_stride3: i32,
in_offset: i32,
stream: *mut c_void,
);
fn launch_strided_copy_f32(
inp: *const c_void,
out: *mut c_void,
numel: i32,
ndim: i32,
shape0: i32,
shape1: i32,
shape2: i32,
shape3: i32,
in_stride0: i32,
in_stride1: i32,
in_stride2: i32,
in_stride3: i32,
in_offset: i32,
stream: *mut c_void,
);
}
/// [S, H*D] → [1, H, S, D] on GPU (BF16)
pub fn reshape_heads_gpu(x: &Tensor, seq_len: usize, num_heads: usize, head_dim: usize) -> Tensor {
assert_eq!(x.dtype(), DType::BF16);
assert!(x.is_contiguous() && matches!(x.device(), Device::Cuda(_)));
let out = Tensor::empty(&[1, num_heads, seq_len, head_dim], DType::BF16, x.device());
unsafe {
launch_reshape_heads_bf16(
x.data_ptr() as _,
out.data_ptr() as *mut c_void,
seq_len as i32,
num_heads as i32,
head_dim as i32,
xserv_cuda::current_stream_raw(),
);
}
out
}
/// [1, H, S, D] → [S, H*D] on GPU (BF16)
pub fn merge_heads_gpu(x: &Tensor, seq_len: usize, num_heads: usize, head_dim: usize) -> Tensor {
assert_eq!(x.dtype(), DType::BF16);
assert!(x.is_contiguous() && matches!(x.device(), Device::Cuda(_)));
let hidden = num_heads * head_dim;
let out = Tensor::empty(&[seq_len, hidden], DType::BF16, x.device());
unsafe {
launch_merge_heads_bf16(
x.data_ptr() as _,
out.data_ptr() as *mut c_void,
seq_len as i32,
num_heads as i32,
head_dim as i32,
xserv_cuda::current_stream_raw(),
);
}
out
}
/// [1, H, S, D] → [S, H, D] for RoPE on GPU (BF16)
pub fn transpose_for_rope_gpu(
x: &Tensor,
seq_len: usize,
num_heads: usize,
head_dim: usize,
) -> Tensor {
assert_eq!(x.dtype(), DType::BF16);
assert!(x.is_contiguous() && matches!(x.device(), Device::Cuda(_)));
let out = Tensor::empty(&[seq_len, num_heads, head_dim], DType::BF16, x.device());
unsafe {
launch_transpose_hsd_to_shd_bf16(
x.data_ptr() as _,
out.data_ptr() as *mut c_void,
seq_len as i32,
num_heads as i32,
head_dim as i32,
xserv_cuda::current_stream_raw(),
);
}
out
}
/// [S, H, D] → [1, H, S, D] after RoPE on GPU (BF16)
pub fn transpose_from_rope_gpu(
x: &Tensor,
seq_len: usize,
num_heads: usize,
head_dim: usize,
) -> Tensor {
assert_eq!(x.dtype(), DType::BF16);
assert!(x.is_contiguous() && matches!(x.device(), Device::Cuda(_)));
let out = Tensor::empty(&[1, num_heads, seq_len, head_dim], DType::BF16, x.device());
unsafe {
launch_transpose_shd_to_hsd_bf16(
x.data_ptr() as _,
out.data_ptr() as *mut c_void,
seq_len as i32,
num_heads as i32,
head_dim as i32,
xserv_cuda::current_stream_raw(),
);
}
out
}
/// [1, KV_H, S, D] → [1, KV_H*n_rep, S, D] on GPU (BF16)
pub fn repeat_kv_gpu(x: &Tensor, n_rep: usize) -> Tensor {
if n_rep == 1 {
return x.clone();
}
assert_eq!(x.dtype(), DType::BF16);
assert!(x.is_contiguous() && matches!(x.device(), Device::Cuda(_)));
let kv_heads = x.shape()[1];
let seq_len = x.shape()[2];
let head_dim = x.shape()[3];
let new_heads = kv_heads * n_rep;
let out = Tensor::empty(&[1, new_heads, seq_len, head_dim], DType::BF16, x.device());
unsafe {
launch_repeat_kv_bf16(
x.data_ptr() as _,
out.data_ptr() as *mut c_void,
kv_heads as i32,
n_rep as i32,
seq_len as i32,
head_dim as i32,
xserv_cuda::current_stream_raw(),
);
}
out
}
/// Make a non-contiguous GPU tensor contiguous via a strided copy kernel.
/// Supports BF16 and F32, up to 4D tensors (padded to 4D internally).
pub fn strided_to_contiguous_gpu(x: &Tensor) -> Tensor {
assert!(matches!(x.device(), Device::Cuda(_)), "expected GPU tensor");
assert!(!x.is_contiguous(), "tensor is already contiguous");
assert!(x.ndim() <= 4, "strided_to_contiguous_gpu supports up to 4D");
let ndim = x.ndim();
let numel = x.numel();
// Pad shape and strides to 4D (prepend 1s for shape, 0s for strides)
let mut shape4 = [1i32; 4];
let mut strides4 = [0i32; 4];
let pad = 4 - ndim;
for i in 0..ndim {
shape4[pad + i] = x.shape()[i] as i32;
strides4[pad + i] = x.strides()[i] as i32;
}
let out = Tensor::empty(x.shape(), x.dtype(), x.device());
// Use storage base pointer + element offset, because strides are relative to
// element 0 of the storage, not the data_ptr() (which already adds byte offset).
let storage_ptr = x.storage().gpu_buffer().as_ptr();
let in_offset = x.offset() as i32;
unsafe {
match x.dtype() {
DType::BF16 => launch_strided_copy_bf16(
storage_ptr as _,
out.data_ptr() as *mut c_void,
numel as i32,
ndim as i32,
shape4[0],
shape4[1],
shape4[2],
shape4[3],
strides4[0],
strides4[1],
strides4[2],
strides4[3],
in_offset,
xserv_cuda::current_stream_raw(),
),
DType::F32 => launch_strided_copy_f32(
storage_ptr as _,
out.data_ptr() as *mut c_void,
numel as i32,
ndim as i32,
shape4[0],
shape4[1],
shape4[2],
shape4[3],
strides4[0],
strides4[1],
strides4[2],
strides4[3],
in_offset,
xserv_cuda::current_stream_raw(),
),
_ => panic!(
"strided_to_contiguous_gpu: unsupported dtype {:?}",
x.dtype()
),
}
}
out
}