Replace the per-token CPU-routed MoE forward with an all-GPU path:
1. moe_topk_softmax: GPU top-k + softmax (was CPU sort + softmax)
2. moe_replicate: broadcast input to all local experts
3. cublasGemmStridedBatchedEx: batched expert matmul (was per-expert cuBLAS)
4. moe_weighted_sum: FP32-accumulated weighted sum on GPU (was GPU→CPU→F32→BF16→GPU)
Expert weights stored as contiguous 3D tensors for strided batched GEMM.
Zero CPU↔GPU transfers per MoE layer (was ~40 per token per layer).
Also: configurable geglu_alpha, LayerNorm bias auto-detect, unused-weight
diagnostic at load time.
GSM8K 30-problem: 11/30 → 23/30 (76.7%) vs llama.cpp 30/30 (100%).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>