// Hand-written fused flash-attention (Phase T14). // // The T10 composed SDPA path is 3 launches that MATERIALIZE the [bh,S,S] score // matrix: cublasSgemmStridedBatched (Q·Kᵀ) → causal-softmax kernel (writes the // whole probs) → cublasSgemmStridedBatched (P·V), and backward caches that whole // probs. flash-attention NEVER materializes N×N: a single fused kernel streams // over KV tiles with an ONLINE softmax (running max/sum + rescaled V accumulator), // so peak attention activation drops from O(S²) to O(S·hd) (= the output itself). // // Layout (matches the T10 op): Q/K/V/out are [bh, S, hd] row-major contiguous, // bh = batch·n_heads. The query's position within its sequence is the row index // within its [S,hd] block (so the flat row's qpos = (row % S) is automatic here — // we index per (bh, row)). CAUSAL: a query at position i attends to keys j ≤ i. // `scale` (= 1/sqrt(hd)) is folded into the logits before the max/exp. // // All F32, contiguous. (bf16 callers upcast Q/K/V → f32 on the Rust side and // downcast the f32 out, mirroring the composed path's fp32 softmax policy, so the // kernel only ever sees fp32.) Reduction helpers are inlined (self-contained file, // matching the csrc/ layout). // // Parallelisation: grid = bh*S, one block per query row; blockDim.x threads // cooperate. Forward keeps m (running max), l (running sum), acc[hd] (rescaled // V accumulator) in shared memory, streams KV in tiles of BK. Backward recomputes // scores from Q/K/V + the saved logsumexp L[bh,S] (NO cached probs), uses // D[i]=Σ dOᵢ·Oᵢ to collapse the softmax Jacobian, and atomicAdds dK/dV (which are // accumulated across query rows). #include extern "C" { __device__ __forceinline__ float fa_warp_sum(float v) { #pragma unroll for (int off = 16; off > 0; off >>= 1) v += __shfl_down_sync(0xffffffff, v, off); return v; } __device__ __forceinline__ float fa_warp_max(float v) { #pragma unroll for (int off = 16; off > 0; off >>= 1) v = fmaxf(v, __shfl_down_sync(0xffffffff, v, off)); return v; } __device__ __forceinline__ float fa_block_sum(float v) { __shared__ float sh[32]; int lane = threadIdx.x & 31, warp = threadIdx.x >> 5; int nwarps = (blockDim.x + 31) >> 5; v = fa_warp_sum(v); if (lane == 0) sh[warp] = v; __syncthreads(); v = (threadIdx.x < nwarps) ? sh[threadIdx.x] : 0.0f; if (warp == 0) v = fa_warp_sum(v); __shared__ float bc; if (threadIdx.x == 0) bc = v; __syncthreads(); return bc; } __device__ __forceinline__ float fa_block_max(float v) { __shared__ float sh[32]; int lane = threadIdx.x & 31, warp = threadIdx.x >> 5; int nwarps = (blockDim.x + 31) >> 5; v = fa_warp_max(v); if (lane == 0) sh[warp] = v; __syncthreads(); v = (threadIdx.x < nwarps) ? sh[threadIdx.x] : -INFINITY; if (warp == 0) v = fa_warp_max(v); __shared__ float bc; if (threadIdx.x == 0) bc = v; __syncthreads(); return bc; } #define FA_TILE 32 // KV tile width (columns streamed per step) // One block per (bh-row, query-position). Computes out[bh, i, :] and L[bh, i] via // an online softmax that streams the keys in tiles of FA_TILE — the [S,S] score // row is never stored, only the per-tile partials flow through shared memory. __global__ void flash_attn_fwd_k(const float* Q, const float* K, const float* V, float* O, float* L, int seq, int hd, float scale) { int row = blockIdx.x; // global query row over bh*S int b = row / seq; // which (batch,head) block int i = row % seq; // query position within the sequence (causal limit) int t = threadIdx.x; int nthreads = blockDim.x; const float* q = Q + (size_t)row * hd; const float* kb = K + (size_t)b * seq * hd; // this block's keys [seq,hd] const float* vb = V + (size_t)b * seq * hd; // this block's values[seq,hd] // Q row in shared memory (reused every tile); acc accumulator over hd. extern __shared__ float smem[]; float* sq = smem; // [hd] float* acc = smem + hd; // [hd] for (int d = t; d < hd; d += nthreads) { sq[d] = q[d]; acc[d] = 0.0f; } __shared__ float m_run, l_run; if (t == 0) { m_run = -INFINITY; l_run = 0.0f; } __syncthreads(); int valid = i + 1; // causal: attend to keys [0, i] for (int j0 = 0; j0 < valid; j0 += FA_TILE) { int tile = min(FA_TILE, valid - j0); // Each thread computes whole logits for a strided subset of the tile's // columns: s = scale * (q · k_j). hd is small (≤128) so the per-thread // dot loop is cheap; this avoids a block-reduce per column. __shared__ float s_tile[FA_TILE]; for (int c = t; c < tile; c += nthreads) { const float* kj = kb + (size_t)(j0 + c) * hd; float dot = 0.0f; for (int d = 0; d < hd; ++d) dot += sq[d] * kj[d]; s_tile[c] = dot * scale; } __syncthreads(); // Tile max, then online rescale of (m, l, acc). float tmax = -INFINITY; for (int c = t; c < tile; c += nthreads) tmax = fmaxf(tmax, s_tile[c]); tmax = fa_block_max(tmax); __shared__ float m_new, corr; if (t == 0) { float mn = fmaxf(m_run, tmax); corr = (m_run == -INFINITY) ? 0.0f : expf(m_run - mn); // rescale old state m_new = mn; } __syncthreads(); // Overwrite s_tile with the softmax weights p = exp(s - m_new) ONCE per // column (instead of recomputing expf inside the per-dim V loop, which // would cost hd× the transcendentals). Sum them for l. float lsum = 0.0f; for (int c = t; c < tile; c += nthreads) { float p = expf(s_tile[c] - m_new); s_tile[c] = p; lsum += p; } lsum = fa_block_sum(lsum); // Rescale old accumulator + add this tile's p·V (p cached in s_tile). // Each thread owns a strided subset of hd; loops over the tile columns. for (int d = t; d < hd; d += nthreads) { float a = acc[d] * corr; for (int c = 0; c < tile; ++c) a += s_tile[c] * vb[(size_t)(j0 + c) * hd + d]; acc[d] = a; } if (t == 0) { l_run = l_run * corr + lsum; m_run = m_new; } __syncthreads(); } // out = acc / l ; L = m + log(l) (logsumexp, saved for backward). float inv = 1.0f / l_run; for (int d = t; d < hd; d += nthreads) O[(size_t)row * hd + d] = acc[d] * inv; if (t == 0) L[row] = m_run + logf(l_run); } void launch_flash_attention_fwd_f32(const float* q, const float* k, const float* v, float* o, float* l, int bh, int seq, int hd, float scale, void* s) { int blk = hd < 1024 ? hd : 1024; if (blk < 32) blk = 32; size_t shmem = (size_t)2 * hd * sizeof(float); // sq[hd] + acc[hd] flash_attn_fwd_k<<>>(q, k, v, o, l, seq, hd, scale); } // Per-row D[i] = Σ_d dO[i,d] · O[i,d]. One block per row (bh*S rows). Used to // collapse the softmax Jacobian in backward (Σ_j P_ij dP_ij = dOᵢ·Oᵢ). __global__ void flash_attn_rowdot_k(const float* dO, const float* O, float* D, int hd) { int row = blockIdx.x; int t = threadIdx.x; const float* d = dO + (size_t)row * hd; const float* o = O + (size_t)row * hd; float v = 0.0f; for (int c = t; c < hd; c += blockDim.x) v += d[c] * o[c]; v = fa_block_sum(v); if (t == 0) D[row] = v; } // Backward: one block per query row i. Recomputes scores from Q/K/V + the saved // logsumexp L (NO cached probs), streams KV in tiles. dQ accumulates locally (this // row owns it). dK/dV are accumulated ACROSS query rows so they atomicAdd into the // shared global buffers (pre-zeroed by the caller). // p_ij = exp(Qᵢ·Kⱼ·scale - L[i]) ; dp_ij = dOᵢ·Vⱼ ; // ds_ij = p_ij·(dp_ij - D[i])·scale // dQᵢ += Σ_j ds_ij·Kⱼ ; dKⱼ += ds_ij·Qᵢ ; dVⱼ += p_ij·dOᵢ __global__ void flash_attn_bwd_k(const float* Q, const float* K, const float* V, const float* dO, const float* L, const float* D, float* dQ, float* dK, float* dV, int seq, int hd, float scale) { int row = blockIdx.x; int b = row / seq; int i = row % seq; int t = threadIdx.x; int nthreads = blockDim.x; const float* q = Q + (size_t)row * hd; const float* doi = dO + (size_t)row * hd; const float* kb = K + (size_t)b * seq * hd; const float* vb = V + (size_t)b * seq * hd; float* dkb = dK + (size_t)b * seq * hd; float* dvb = dV + (size_t)b * seq * hd; extern __shared__ float smem[]; float* sq = smem; // [hd] Qᵢ float* sdo = smem + hd; // [hd] dOᵢ float* dqa = smem + 2*hd; // [hd] dQᵢ accumulator for (int d = t; d < hd; d += nthreads) { sq[d] = q[d]; sdo[d] = doi[d]; dqa[d] = 0.0f; } __shared__ float Li, Di; if (t == 0) { Li = L[row]; Di = D[row]; } __syncthreads(); int valid = i + 1; for (int j0 = 0; j0 < valid; j0 += FA_TILE) { int tile = min(FA_TILE, valid - j0); // Phase 1: per-column ds[c] and p[c] (the column owner does the dots). __shared__ float s_ds[FA_TILE]; __shared__ float s_p[FA_TILE]; for (int c = t; c < tile; c += nthreads) { const float* kj = kb + (size_t)(j0 + c) * hd; const float* vj = vb + (size_t)(j0 + c) * hd; float sdot = 0.0f, dpdot = 0.0f; for (int d = 0; d < hd; ++d) { sdot += sq[d] * kj[d]; dpdot += sdo[d] * vj[d]; } float p = expf(sdot * scale - Li); s_p[c] = p; s_ds[c] = p * (dpdot - Di) * scale; } __syncthreads(); // Phase 2: dV_j += p·dOᵢ ; dK_j += ds·Qᵢ (accumulated across rows → atomic). // Spread the tile×hd atomics over ALL threads (was serial in the column // owner) — flatten (c,d) so every thread issues a balanced share. for (int idx = t; idx < tile * hd; idx += nthreads) { int c = idx / hd, d = idx % hd; size_t off = (size_t)(j0 + c) * hd + d; atomicAdd(&dvb[off], s_p[c] * sdo[d]); atomicAdd(&dkb[off], s_ds[c] * sq[d]); } // dQᵢ += Σ_c ds[c] · K_{j0+c} (this row owns dQ — no atomic). for (int d = t; d < hd; d += nthreads) { float a = 0.0f; for (int c = 0; c < tile; ++c) a += s_ds[c] * kb[(size_t)(j0 + c) * hd + d]; dqa[d] += a; } __syncthreads(); } for (int d = t; d < hd; d += nthreads) dQ[(size_t)row * hd + d] = dqa[d]; } void launch_flash_attention_bwd_f32(const float* q, const float* k, const float* v, const float* d_o, const float* l, float* d_d, float* dq, float* dk, float* dv, int bh, int seq, int hd, float scale, void* s) { int blk = hd < 1024 ? hd : 1024; if (blk < 32) blk = 32; // d_d is the pre-computed D[i]=Σ dOᵢ·Oᵢ (the Rust wrapper runs rowdot first, // since it holds the forward O). dq/dk/dv are pre-zeroed by the caller. flash_attn_bwd_k<<>>( q, k, v, d_o, l, d_d, dq, dk, dv, seq, hd, scale); } // Standalone D = rowdot(dO, O) launcher (the Rust wrapper calls this before bwd). void launch_flash_attention_rowdot_f32(const float* d_o, const float* o, float* d_d, int rows, int hd, void* s) { int blk = hd < 1024 ? hd : 1024; if (blk < 32) blk = 32; flash_attn_rowdot_k<<>>(d_o, o, d_d, hd); } } // extern "C"