Gahow Wang 4089ffd63f Fix replay methodology: trace-driven dispatch, no artificial limits
The replayer was artificially limiting concurrency with --max-inflight-sessions
(semaphore) and --time-scale (time compression), producing unrealistically low
1 req/GPU load that masked prefill-decode interference.

Replayer changes:
- Remove session_sem and time_scale entirely
- Each request dispatched at its trace timestamp exactly
- Sessions still sequential (turn N+1 waits for turn N completion)
- If turn completes late, next turn fires immediately

Sampler changes:
- Add --sample-ratio for GPU-proportional session sampling
- Keep --target-requests for backwards compat
- No time compression (preserve original arrival pattern)

bench.sh: remove --time-scale and --max-inflight-sessions args

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-23 12:43:41 +08:00
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