Root cause of 10.1pp APC gap: multi-turn sessions' KV evicted between turns by cold-start prefills (66% of loss). Inter-turn gap is only 2 requests p50, but LRU cache (550 blocks) can't protect 93 blocks/session across 14-21 concurrent sessions. Three approaches designed: A. Session-sticky routing with KV reservation (proxy-only, no vLLM change) B. Two-tier KV cache: GPU + DRAM offload via Mooncake C. Prefill-aware eviction (LFU/ARC instead of LRU, vLLM patch) Next: simulate LRU vs LFU vs "infinite-for-MT" to quantify upper bounds, then implement Approach A (lowest effort, immediate benchmark). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
9.4 KiB
KV Cache Lifecycle Management for Agentic Workloads
Date: 2026-05-22 Status: Design, pending implementation + experiments Context: PD separation's real issue is not P-D compute interference (cache-aware routing solves that), but KV cache eviction destroying multi-turn session state. This design addresses the root cause directly.
1. Problem: Multi-Turn KV Eviction
Our eviction analysis on 1000 sampled requests shows:
Infinite cache APC: 53.4%
LRU cache APC: 43.3%
Gap: 10.1 pp (3.2M tokens lost)
Loss breakdown:
Multi-turn (prior turn evicted): 66% of loss (6.7pp)
Cross-session (shared prefix): 34% of loss (3.4pp)
The mechanism: a multi-turn session completes turn N (KV = ~93 blocks p50, ~47k tokens). Before turn N+1 arrives (gap = 2 requests p50, 12 requests p90), cold-start requests fill the LRU cache and evict turn N's KV. Turn N+1 arrives, finds zero cache hit, must re-prefill the entire context.
Key workload parameters:
| Metric | Value |
|---|---|
| Multi-turn sessions | 9% of sessions, but 66% of eviction loss |
| Inter-turn gap | p50=2 req, p90=12 req (very short) |
| KV to protect per session | p50=93 blocks (47k tokens) |
| Concurrent sessions needing protection | p50=14, max=21 |
| Total protection budget needed | p50=3515 blocks (6.4x single-instance capacity) |
| Per-instance capacity | 550 blocks |
The challenge: protecting all concurrent multi-turn sessions' KV requires 3515 blocks, but each instance only has 550. Even spreading across 8 instances (4400 total blocks), it's tight at peak (4927 blocks needed).
2. Three Design Approaches
Approach A: Session-Sticky Routing with KV Reservation
Idea: Route all turns of a multi-turn session to the same instance. Reserve a fraction of each instance's KV cache for "protected" multi-turn sessions.
Instance KV layout (550 blocks):
┌──────────────────────────────────────────┐
│ Protected zone (200 blocks) │ ← Multi-turn session KV
│ LRU eviction disabled here │ ← Pinned by session affinity
├──────────────────────────────────────────┤
│ Evictable zone (350 blocks) │ ← Cold-start + overflow
│ Normal LRU eviction │
└──────────────────────────────────────────┘
Routing: Cache-aware + session-sticky. Multi-turn turn 2+ goes to the instance that served turn 1. Load-balance new sessions across instances.
KV protection: Not a vLLM change — implemented at the routing level. By concentrating a session's turns on one instance and ensuring the instance has enough cache headroom, the session's KV stays warm naturally (inter-turn gap is only 2 requests p50).
Budget: 21 concurrent multi-turn sessions / 8 instances ≈ 3 sessions per instance. At 93 blocks/session, that's ~280 blocks protected, leaving 270 blocks for cold starts.
Pros: No vLLM modification. Pure routing optimization. Cons: Instance load imbalance if multi-turn sessions cluster. Protected blocks may waste cache if session ends unexpectedly.
Experiment: Compare combined cache-aware (current) vs combined with aggressive session-sticky routing where multi-turn sessions are balanced across instances by their KV size.
Approach B: Two-Tier KV Cache (GPU + DRAM Offload)
Idea: When a multi-turn session's turn completes, offload its KV from GPU to DRAM. When the next turn arrives, reload from DRAM (faster than re-prefill). GPU cache is freed for cold starts.
Turn N completes:
GPU KV (hot) ──offload──> DRAM KV pool (warm)
GPU cache freed for cold-start requests
Turn N+1 arrives:
DRAM KV pool ──reload──> GPU KV (hot)
Skip prefill, go directly to decode
Latency: DRAM reload ~1-10ms (PCIe/RDMA) vs re-prefill ~3-10s (compute)
Implementation: Use Mooncake's DRAM pool as a KV cache extension. Each instance runs with kv_role=kv_both. When the scheduler detects a turn completion for a multi-turn session, it triggers KV offload to DRAM. On next turn arrival, the scheduler triggers KV reload.
Budget: DRAM is much larger than GPU HBM. Each H20 has ~512GB system DRAM. 21 sessions × 93 blocks × 512 tokens × 48 layers × 2(K+V) × 128 dim × 2 bytes ≈ 24GB in DRAM — easily fits.
Pros: Decouples KV cache capacity from GPU HBM. DRAM reload is 100-1000x faster than re-prefill. Cons: Requires Mooncake integration. Offload/reload adds latency (but much less than re-prefill). vLLM changes needed for proactive offload trigger.
Experiment: Hard to implement quickly in vLLM. Can simulate the benefit by comparing: (a) current APC with eviction vs (b) APC if multi-turn sessions always hit cache (simulated infinite cache for multi-turn only).
Approach C: Prefill-Aware Eviction Policy
Idea: Replace LRU with a policy that considers session lifecycle. Blocks belonging to active multi-turn sessions get eviction priority boost.
Standard LRU: evict oldest accessed block
Session-aware: evict oldest accessed block THAT IS NOT part of an active session
Active session: session with turn completed in last T seconds (or N requests)
Implementation: Modify vLLM's prefix cache eviction in third_party/vllm/. The eviction policy checks if a block's hash belongs to a known active session before evicting it.
The problem: vLLM's prefix cache uses block hashes, not session IDs. There's no direct mapping from block → session. We'd need to maintain a mapping at the scheduler level.
Alternative: Simpler proxy — just use block access frequency instead of pure LRU. Blocks that belong to system prompts (accessed by many requests) and multi-turn sessions (accessed repeatedly) naturally have higher frequency and survive eviction. This is LFU (Least Frequently Used) or ARC (Adaptive Replacement Cache).
Pros: Directly solves eviction at the cache layer. No routing changes needed. Cons: Requires vLLM source modification. Cache policy changes are subtle and may have side effects.
Experiment: Simulate LFU vs LRU on the trace to estimate APC improvement before implementing.
3. Feasibility and Experiment Priority
| Approach | Implementation Effort | vLLM Changes | Expected APC Gain | Experiment |
|---|---|---|---|---|
| A: Session-sticky | Low (proxy only) | None | +3-5pp (multi-turn stays warm) | Run immediately |
| B: DRAM offload | High (Mooncake) | Medium | +6-7pp (all multi-turn recovered) | Simulate first |
| C: Eviction policy | Medium (vLLM patch) | Yes | +5-10pp (both MT and cross-session) | Simulate LFU vs LRU first |
Recommended experiment order:
- Simulate: LRU vs LFU vs "infinite-for-MT" on the trace → quantify upper bound
- Approach A: Session-sticky routing with KV-size-balanced placement → real benchmark
- Approach C: If simulation shows LFU helps, patch vLLM eviction policy → real benchmark
- Approach B: If DRAM offload shows large benefit in simulation, implement with Mooncake
4. Relationship to PD Separation
These approaches are orthogonal to PD separation. They address KV cache lifecycle, not P-D compute interference:
- Approach A works in combined mode (no PD-Sep needed)
- Approach B could complement PD-Sep (offload from D to DRAM between turns)
- Approach C works in any mode
The key insight: for agentic workloads, KV cache management is a more impactful optimization axis than P-D compute separation. The 10.1pp APC gap from eviction translates to ~3.2M extra tokens of re-prefill per 1000 requests — far more overhead than P-D interference.
5. Combined Architecture Vision
The endgame combines all insights:
┌──────────────────────────────────────────────┐
│ Global Scheduler │
│ - Cache-aware + token-level LB │
│ - Session-sticky for multi-turn │
│ - KV-size-aware placement │
└──────────────┬───────────────────────────────┘
│
┌──────────────┴───────────────────────────────┐
│ 8× PD-Combined Instances (TP=1) │
│ │
│ Per-instance KV cache: │
│ [Session-protected zone] [LFU evictable] │
│ │
│ DRAM KV pool (Mooncake): │
│ - Offloaded between-turn KV │
│ - Shared prefix blocks (system prompt) │
│ - Overflow buffer │
└───────────────────────────────────────────────┘
All 8 GPUs do both P and D. The scheduler, cache policy, and DRAM pool work together to maximize APC and minimize prefill work — which is the real bottleneck for agentic workloads.