- Cargo workspace with xserv-cuda crate - CUDA FFI bindings (cudart: memory, stream, device, error) - GpuBuffer RAII wrapper with H2D/D2H/D2D copy - CudaStream wrapper with RAII Drop - CachingAllocator with size-bucketed free lists - PinnedBuffer for page-locked host memory - Device info query via cudaDeviceGetAttribute - Vector-add CUDA kernel smoke test - Integration test suite (11 tests) - build.rs: cc crate compiles .cu for SM 12.0 - sync-and-build.sh for remote build on dash5 - Roadmap doc (docs/00-roadmap.md) and Phase 0+1 design doc Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2.8 KiB
2.8 KiB
Phase 0+1: CUDA FFI Infrastructure — Design Document
Goal
Build xserv-cuda, a Rust crate that wraps CUDA Runtime API with safe abstractions:
- Device query and selection
- GPU memory allocation with RAII (GpuBuffer)
- Caching allocator (avoid repeated cudaMalloc/cudaFree)
- CUDA streams for async operations
- Host↔Device memory transfers
- Error handling wrapping all CUDA calls
Module Layout
crates/xserv-cuda/
├── Cargo.toml
├── build.rs # compiles csrc/*.cu via cc crate
└── src/
├── lib.rs # re-exports
├── ffi.rs # raw extern "C" bindings to CUDA runtime
├── error.rs # CudaError type
├── device.rs # device query, DeviceInfo
├── stream.rs # CudaStream wrapper
├── memory.rs # GpuBuffer, H2D/D2H/D2D copy
└── allocator.rs # CachingAllocator
Key Design Decisions
FFI Bindings (ffi.rs)
Hand-written extern "C" bindings (~25 functions). No bindgen — keeps things explicit and readable.
Core functions needed:
- Memory: cudaMalloc, cudaFree, cudaMemcpy, cudaMemcpyAsync, cudaMallocHost, cudaFreeHost
- Stream: cudaStreamCreate, cudaStreamDestroy, cudaStreamSynchronize
- Device: cudaGetDeviceCount, cudaSetDevice, cudaGetDevice, cudaGetDeviceProperties
- Sync: cudaDeviceSynchronize
- Error: cudaGetLastError, cudaGetErrorString
Error Handling (error.rs)
Every CUDA call returns cudaError_t. We wrap all calls:
pub(crate) fn check(code: i32) -> Result<(), CudaError>
GpuBuffer (memory.rs)
RAII wrapper around a GPU pointer. Drop frees memory.
pub struct GpuBuffer {
ptr: *mut u8,
len: usize, // in bytes
device: u32,
}
- No Clone (explicit copy_from instead)
- Send + !Sync (can move across threads, but not shared)
CachingAllocator (allocator.rs)
Avoids cudaMalloc/cudaFree per allocation. Maintains a free-list keyed by size bucket.
Bucket boundaries: round up to next power of 2, minimum 512 bytes.
- alloc(size) → find bucket, pop from free list or cudaMalloc
- dealloc(ptr, size) → push to free list (don't cudaFree)
- trim() → actually cudaFree everything in free lists
CudaStream (stream.rs)
Wraps cudaStream_t. RAII with Drop calling cudaStreamDestroy.
Build Pipeline
csrc/test/vecadd.cu: minimal vector-add kernel for smoke testbuild.rsusescccrate to compile .cu files, link CUDA runtime
Test Plan
- Device info: print GPU name, memory, compute capability, SM count
- GpuBuffer: alloc 1GB, H2D copy, D2H copy, verify data
- Vector add kernel: launch from Rust, verify output
- CachingAllocator: alloc→free→realloc same size uses cache (no new cudaMalloc)
- Multi-stream: two concurrent memcpy on different streams
- Benchmark: caching allocator vs raw cudaMalloc (100 cycles)