- Cargo workspace with xserv-cuda crate - CUDA FFI bindings (cudart: memory, stream, device, error) - GpuBuffer RAII wrapper with H2D/D2H/D2D copy - CudaStream wrapper with RAII Drop - CachingAllocator with size-bucketed free lists - PinnedBuffer for page-locked host memory - Device info query via cudaDeviceGetAttribute - Vector-add CUDA kernel smoke test - Integration test suite (11 tests) - build.rs: cc crate compiles .cu for SM 12.0 - sync-and-build.sh for remote build on dash5 - Roadmap doc (docs/00-roadmap.md) and Phase 0+1 design doc Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
81 lines
2.8 KiB
Markdown
81 lines
2.8 KiB
Markdown
# Phase 0+1: CUDA FFI Infrastructure — Design Document
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## Goal
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Build `xserv-cuda`, a Rust crate that wraps CUDA Runtime API with safe abstractions:
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- Device query and selection
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- GPU memory allocation with RAII (GpuBuffer)
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- Caching allocator (avoid repeated cudaMalloc/cudaFree)
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- CUDA streams for async operations
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- Host↔Device memory transfers
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- Error handling wrapping all CUDA calls
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## Module Layout
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```
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crates/xserv-cuda/
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├── Cargo.toml
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├── build.rs # compiles csrc/*.cu via cc crate
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└── src/
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├── lib.rs # re-exports
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├── ffi.rs # raw extern "C" bindings to CUDA runtime
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├── error.rs # CudaError type
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├── device.rs # device query, DeviceInfo
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├── stream.rs # CudaStream wrapper
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├── memory.rs # GpuBuffer, H2D/D2H/D2D copy
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└── allocator.rs # CachingAllocator
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```
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## Key Design Decisions
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### FFI Bindings (ffi.rs)
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Hand-written extern "C" bindings (~25 functions). No bindgen — keeps things explicit and readable.
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Core functions needed:
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- Memory: cudaMalloc, cudaFree, cudaMemcpy, cudaMemcpyAsync, cudaMallocHost, cudaFreeHost
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- Stream: cudaStreamCreate, cudaStreamDestroy, cudaStreamSynchronize
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- Device: cudaGetDeviceCount, cudaSetDevice, cudaGetDevice, cudaGetDeviceProperties
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- Sync: cudaDeviceSynchronize
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- Error: cudaGetLastError, cudaGetErrorString
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### Error Handling (error.rs)
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Every CUDA call returns cudaError_t. We wrap all calls:
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```rust
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pub(crate) fn check(code: i32) -> Result<(), CudaError>
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```
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### GpuBuffer (memory.rs)
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RAII wrapper around a GPU pointer. Drop frees memory.
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```rust
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pub struct GpuBuffer {
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ptr: *mut u8,
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len: usize, // in bytes
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device: u32,
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}
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```
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- No Clone (explicit copy_from instead)
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- Send + !Sync (can move across threads, but not shared)
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### CachingAllocator (allocator.rs)
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Avoids cudaMalloc/cudaFree per allocation. Maintains a free-list keyed by size bucket.
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Bucket boundaries: round up to next power of 2, minimum 512 bytes.
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- alloc(size) → find bucket, pop from free list or cudaMalloc
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- dealloc(ptr, size) → push to free list (don't cudaFree)
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- trim() → actually cudaFree everything in free lists
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### CudaStream (stream.rs)
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Wraps cudaStream_t. RAII with Drop calling cudaStreamDestroy.
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## Build Pipeline
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- `csrc/test/vecadd.cu`: minimal vector-add kernel for smoke test
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- `build.rs` uses `cc` crate to compile .cu files, link CUDA runtime
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## Test Plan
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1. Device info: print GPU name, memory, compute capability, SM count
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2. GpuBuffer: alloc 1GB, H2D copy, D2H copy, verify data
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3. Vector add kernel: launch from Rust, verify output
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4. CachingAllocator: alloc→free→realloc same size uses cache (no new cudaMalloc)
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5. Multi-stream: two concurrent memcpy on different streams
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6. Benchmark: caching allocator vs raw cudaMalloc (100 cycles)
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